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rocket
03-07-2005, 10:16 AM
I composed a bunch of tips and advice of what riders had to say from a lot of past threads on how to do 360's. Read all of it and you should have plenty of information to help you learn them. If you still have questions, just ask.

DeathisCertian wrote:
As your going up the lip, carve it a little to the direction your going to spin, then throw your shoulders and head into the spin. Keep turned until you come around and spot your landing.

Shif0rx wrote:
You gotta keep you head turned until you've spotted your landing. Once you spot your landing, you should have the bike about 300 degrees around, your bike should follow you around with a little help from your legs and arms. Go faster, it will give you more kick and that means more height and you guessed it.....more time. Hope this helps, the best thing to really do is trial and error, it always works in the end.

PAdkRider wrote:
Heres a little trick they teach you at woodward- When your in the air try to bite your shoulder (the shoulder on the side your spining) this makes it so your head is turned. When your head is turned, your body will follow.

bikerbcs wrote:
Hey i remember having problems with doing 360s and even 180s over table tops and launches...1 word man...practice.

Mattarchy wrote:
Learning how to do a 360 flatground first is a good way to start, 180 and pivot on your back tire to complete the 3.

Trimix wrote:
Spin like hell. Look at your back tire, or further.....spinning has a lot to do with the head

Trimix also wrote:
You just have to start your rotation as you come OUT of the ramp, and look hard with your head in the direction of the spin. Just spin for all it's worth, and turn that head. You may find over-rotating is better than under-rotating......as then you can back it off a little. Just go throw one hard!!

Jezie R. wrote: (edited a lot by icerocket)
Just carve smoothly but not too abrupt and not too wide either. Try not to get squirelly. The speed in which you are aproaching the launch must be slightly faster than if you were just jumping it normal. Don't pull the front end too high when you start to spin - doing that there is a likeliness that you'll be off balanced and be too far back to complete the 360 - It also makes it harder to spin.
Remember, having the correct balance point with the right momentum is very important.
When you land, make sure to keep yourself centered and ready to make quick body and feet position adjustments to keep you from crashing.

OdysseyRider wrote:
turn ur head like there is no tomorrow.

oibmxpunx wrote: (edited by icerocket)
Turn your head and sholders, just keep looking at ur ass all the way around. You might not be geting high enough too- i was always scared i was going to land backwards and fall but the longer your in there air, the more time u have to spin.

infantry43RIDER wrote:
Don't force the spin.
^ Thats a good point - the spin should feel natural, not forced.

icerocket wrote:
360s are my best trick on any jump.
Carving the last few inches is critical to get a proper rotation. If you do it too late or too early it will screw you up every time. Try experimenting with this and youll be throwin down 360s in no time.

Taken from other sources:
Start turning before the bike is off of the jump. Lead hard with your head and body. It just takes practice.

Get the 360 bunny hop down pat first so you get the feel of the rotation.

First of all, I'd suggest learning this trick on a tabletop or a small double. You don't really need much air to do a 360. Before you jump, it would be best to practice on flat ground. Simply try to do a bunnyhop 360. You probably won't come anywhere close to a 360 on flat ground, but try to at least do a 180. When you go to bunnyhop, start turning before your bike leaves the ground. Turn your head and handlebars hard to the left (or right, whichever you prefer) and turn with everything you've got. Remember - where your head leads, your body follows. This bunnyhopping is not necessary; it merely helps you some by practicing the rotation on flat ground first. When you go to jump, you need to start the rotation before the bike completely leaves the jump. Don't go too fast at first. Going slow, you can usually get away with an under-rotation (like a 270 or so), but at full speed, things are less forgiving. Once you can pull a clean 360 consistently, then you can begin the real fun; 360s at high speeds over big doubles. That's where the difficulty comes in; it takes some guts.

If all else fails, Street Cowboy wrote:
Weld a rocket facing one way on your head tube and another facing the otherway on your seat stays then put them on a trigger mechanism that will set them off simutaniously. Find a big jump, as your comming off the lip, trigger the rockets and bam! ...your doing 360s like a badass.

infantry43RIDER
03-07-2005, 05:20 PM
This is awesome. Who moved it here, ah haha...?

Wynex
03-07-2005, 05:55 PM
nice work! - STICKY

shinslammer
03-07-2005, 11:11 PM
NICE DUDE! 8)

Charles
03-08-2005, 12:33 AM
i feel so special my tip is listed

emilydickinson
03-08-2005, 12:37 AM
That is both funny and informative: A rare commodity. Kudos.

rocket
03-11-2005, 02:06 PM
Thank you for ALL the comments above and to the members that helped provide useful information :D

Additional advice, tips, comments, questions are always welcomed.

Street Cowboy
03-11-2005, 04:54 PM
i dont remember writing that about the rockets... but who else would haha

rocket
03-12-2005, 11:27 AM
^ lol it was deffinitely you Street...somewhere in the last few pages of Tricks and HowTo's...i read it and lmao then copied and pasted it with some slight editing- It was too brilliant and funny to pass up.

MORE 360 ADVICE!

Question:

I've been able to 360 for a while, but lately, my 360s have been turning into "tailwhips". I don't know what I'm doing wrong. Anybody else have this problem?

When i try to do a 180 and dont commit to it, i do a tailwhip on accident. I never land it though, my bike just whips around and hits me on the knees.

Answer:
This may sound too easy but It worked for me when I had the same problem learning 360s. Everytime you approach the launch, pound into your head and think the word COMMITMENT. "A pledge to do" "The act or an instance of committing"

The problem of taking your feet off, which makes the bike whip around is more of mental obstruction than anything else. Keep your feet planted on the pedals no matter what- even if it causes you to crash, just remember in the long run it will help you overcome the difficulty, annoyance, fear, dilemma, and your ability to execute the trick.

Question:

I learned 360s last week on a flyout jump, but im having trouble getting them dailed because when i begin to rotate off the lip, my back wheel smacks into the coping and i have to bail. I just want to know if anyone had this problem and if they have any tips on preventing this?

Answer:
Most likey you're probably carving a little too soon or abrupt.
Try carving the launch a bit later than normal- just before you clear the coping. You'll have to spin harder but that should prevent your back wheel from getting hung up. Also, when your going up the launch, try to stay as upright as possible.

volumerida50
03-28-2005, 06:42 AM
any one have problens when doing a massive gap you have a tendicy to take your foot off i do got any suggestions i think it may jus be a mental thing though

volumerida50
03-28-2005, 09:09 PM
thank dudes now i got my 360 problem fixed

Korey
03-30-2005, 11:16 AM
ok i've choosen to go with the rocket idea... any tips on setting one up? hah only tip i can give is to commit and just not think of anything else but keep feet on and spin... and of course all that other little stuff.

rocket
04-11-2005, 06:27 PM
Here are some pictures that can that can help you visualize the motions of a 360

This small but effective launch is ideal for leaning 360s. Good for learing 180s too:


Matt1991 a forum member, provided this 360 sequence (thanks Matt)
Notice how hes already looking down the ramp and over his
shoulder before the back tire has even left the launch. Also, as some
have asked before about your back wheel getting hung up on the
coping...part of my answer was "stay as upright as possible" and this
picture clearly demonstrates that:


Heres a 360 commin' at you off a decent size jump. This guy started out
leaning foward but then had to lean way far back while landing so that
he could keep his balance and momentum going (very normal when doing or learning this trick):


Nice form:


*stay tuned for more pictures

Eggit
04-12-2005, 11:12 PM
I recently had ot stop riding for a while do to having a hectic life and when I started back up I found I had no problems 360 bunny hopping or 360ing from wedges or small lips. However when it came to tall lips or quarter pipes it either felt like my back end was getting hung up on the coping and just sticking there stopping me dead, or I would get a nice rotation but my feet would drift off and the bike would kind of go into a tailwhip like someone mentioned.

I had both of these problems when first learning 360s but just overcame them naturally and never solved the problem. Now I found that if I tuck the back end up more it keeps my feet on, I don't get the hung up feeling, and it just looks smoother. So if you are having problems with 360s especialy off large lips try tucking it helped me drasticaly.

Weeman
04-17-2005, 11:22 PM
will somebody help me with 360 bunnyhops! when ever i try them i get about 270 everytime but that seems to be my limit! help pleez

Weeman
04-17-2005, 11:23 PM
will somebody help me with 360 bunnyhops! when ever i try them i get about 270 everytime but that seems to be my limit! help pleez

Matthew
05-14-2005, 05:47 PM
lean back a bit and keep pulling the bike around, you'll hopefully land in a tyretap and keep the spin going.

bmxerdude
06-03-2005, 01:10 PM
people have prolly said this before but try goin higher cos then your have more time in the air to complete the rotation, if u could get a vid or something then we would be able to notice what your doin wrong if anything

Eggit
06-03-2005, 07:33 PM
will somebody help me with 360 bunnyhops! when ever i try them i get about 270 everytime but that seems to be my limit! help pleez

Try doing 360 tire taps first, 180, land on back tire, spin the rest on the back tire.

Once you get those where you are over-rotating, like 270 land and then spin past 360. It is just a matter of tucking your back end instead of letting it drop.

Antagonist
07-01-2005, 03:05 PM
thanks for those seaquances

nutsgeezer
07-01-2005, 03:45 PM

Steve323
08-01-2005, 11:06 PM
Nice work!

smojo
08-03-2005, 08:04 AM
I will try these tomorrow knowing all of the info posted and hopefully I can get one.

Razzo
08-10-2005, 12:49 PM
Good Stuff :D

Chemist
08-26-2005, 05:42 AM
Not sure if this is there but when you flick your body try to look at your back tire. That will help you out some.

m+e
08-27-2005, 08:54 PM
:D I don't know whether anyone else does this-I've only been riding just over a year and I tried a 360 on a little dirt table-my MTB buds can do the full turn,but I come round 90 degrees,then I'm down again(on my fat ass,o'course)Should I try it on a much bigger table?I can do fairly huge jumps but when I try to stuff a trick into it,I just flop.......Is it just a case of spinning my 220lbs faster?even more commitment?mo'practice?

Louis K
08-27-2005, 09:58 PM
I can only get like 270* max. Must pratice more!

Sparky360
08-27-2005, 10:13 PM
I can now get the spin, i just keep taking my foot off :x . keep looking behind your shoulder and spinning as much as you can until you spot the landing. worked for my spin.....

Matthew
08-27-2005, 10:54 PM
DOnt be afraid to go fast, youll have more air time to spin and more time to jump off if it goes wrong. I got my 360s consistant now cos i just bomb at the ramp instead of pulling the brakes.

rocket
11-09-2005, 10:04 AM
Inspiration
in·spi·ra·tion

1. Stimulation of the mind or emotions to a high level of feeling or activity.
2. The condition of being so stimulated.
3. Divine guidance or influence exerted directly on the mind and soul of humankind.
4. Hucking a huge 360 over a large gap.

keep it real
11-09-2005, 12:10 PM
Sweet article, that was a lot of help, especially the whole 'bite your shoulder off' thing. Im starting to land them.

mastercoryd
12-29-2005, 05:24 AM
i have noticed when u carve too early u like land at a 270 and same thing if u take ure foot off it just stops all your momentum, so just stay commitedd use your head and shoulders, keep centered and use ure legs too IT TAKES A WHILE, but you will get it if u stay dedicated

AsteriskBikeCo
01-09-2006, 07:08 PM
i am also trying to learn 360"s, but i can only do a 180 and have trouble doing that. I'm gonna try out the stuff here after school is out.

I also took off my brakes because i heard after you get used to it,
you learn bike control alot faster...

mastercoryd
01-09-2006, 11:16 PM
maste ure 180 first so u can throw it like nothinb b4 u can even attempt a 360

bMx_vinc3
04-21-2006, 01:52 AM
very nice how-to, review thing.

shouldnt this be in the trick section?

my name is joe
06-05-2006, 11:44 PM
http://s69.photobucket.com/albums/i72/yourgaydotcomm/?action=view&current=360atskatepark.flv

heres a vid.

MCHardmanUK
08-12-2006, 11:37 AM
How To

Hit the jump at the same speed you would to clear it.
To begin you might want to start with snaking at the start of the lip. this is when you turn your bike before you have left the lip.
As you lift off try and level out as much as you can quickly and spin your head to the side you are spinning to. as you spin your head, drop the inner shoulder a bit, turn the bike with your head, shoulders, spin, hips and arms.
Once you have done a complete spin level out spot your landing and stick it rolling away smooth for the ladies.TIPS: Remember that turning your head and hips is key. Where the head goes, the rest follows, including your bike.

Thanks to: Devinci Canadian

HeaTreatedGoodness
08-16-2006, 03:22 PM
look for your back tire, that helped me out a lot when i learned them.

pauldoubleyou
09-26-2006, 11:02 PM
i think speed is the key with these, if you bottle it you just end up rolling over the lip and doing a 180

Levimoody
09-30-2006, 02:04 AM
mahn so is it really hard or is it more of thoes "this looks so hard but after i get it i will laugh"...? like the spine....

dirkadirka
09-30-2006, 04:00 AM
thow your skull. thats it

Beanie
09-30-2006, 06:13 AM
360s are all about just pushing the spin around, i can 360 on flat ground and i dont turn my head and spot my landing, i just throw all my weight around and tuck.

i can 360 a flyout with a few inches of air, its all just about throwing the spin around.

everyone i watch try it, stiffen up and bail halfway around, just dont commit.

what u need to do is loosen up andn chase your ass, dont haul ass 45mph and try to do it with 9ft of air, because youll spin slow, and itll be a harder landing, 3ft of air is just right

Smickus
09-30-2006, 02:06 PM
what about 360'ing on flat?

Smickus
09-30-2006, 02:07 PM
why cant i edit my fooking post?

I mean clean 360's, not pivots...

itsgrandpa
10-01-2006, 10:25 AM
I mean clean 360's, not pivots...

yup i second that =D

Charles
10-01-2006, 09:48 PM
You have to have your weight more shifted to the front and sorta pushing forward on your grips, if your landing on your back tire then you obviously arnt hopping right in otherwards leveling out well.. Hop higher and tuck and twist your body more is the best advice I can give you.

itsgrandpa
10-02-2006, 08:29 AM
You have to have your weight more shifted to the front and sorta pushing forward on your grips, if your landing on your back tire then you obviously arnt hopping right in otherwards leveling out well.. Hop higher and tuck and twist your body more is the best advice I can give you.

awesome i think that would help on 'how' to get that rear end over i'll try it out :P

diablo90
10-02-2006, 02:56 PM
awesome i think that would help on 'how' to get that rear end over i'll try it out :P

well im ganna try 360s all day today and prey i land one :)
ill post a video if anything

itsgrandpa
10-04-2006, 10:31 PM
yeah same problem =\ i dunno i just can't get it...

Snake Lizard
10-05-2006, 02:29 PM
I thougth 360 were really hard, but I you have a ramp were you can get some air off you just have to practise them. I had a hard time spinning more thatn 180 degrees but when I finally learned how to spin more than 180s it took me about a week or two to land a 360.